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Super Mario World Levels
Project identity
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2D Platformer
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Level Design student project
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1 week conception
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Individual
Steps I've done
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Brainstorming phase
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Hand sketches
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Creation of the levels on Lunar Magic emulator
Project objective
"Design on paper, then in Lunar Magic, two levels of the game Super Mario World. The levels must respect the universe and the level design style of the game."
It's essential to follow the Level Design learning steps of a new mechanic : Exposition, obtaining, validation, challenge.
DESIGN DOCUMENTS
Hand sketches


In Game Level Design (Lunar Magic)


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