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Zelda Dungeon Level

Project identity
  • Level Design student project

  • 1 week conception

  • Individual

Steps I've done
  • Brainstorming phase

  • Brief of the level

  • Sketches on Microsoft Visio

Project objective

"In this environment, Link (the main character and avatar) will discover and acquire a new object: “the magnet”. This dungeon should allow the player to learn the mechanics related to this object and to challenge them."

It's essential to follow the Level Design learning steps of a new mechanic : Exposition, obtaining, validation, challenge.

DESIGN DOCUMENTS

Level Design Document
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