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Zelda Dungeon Level
Project identity
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Level Design student project
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1 week conception
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Individual
Steps I've done
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Brainstorming phase
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Brief of the level
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Sketches on Microsoft Visio
Project objective
"In this environment, Link (the main character and avatar) will discover and acquire a new object: “the magnet”. This dungeon should allow the player to learn the mechanics related to this object and to challenge them."
It's essential to follow the Level Design learning steps of a new mechanic : Exposition, obtaining, validation, challenge.
DESIGN DOCUMENTS
Level Design Document
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